Optimize!!
CRANKD » Devlog
First playtest resulted in bad perfomance. So i added some graphics settings. The settings change the resolution and the ray counts, but it is hard to get perfectly running since Godot is NOT meant for this. I added Low, Medium, and High. Each with different ray counts, resolutions, and point sizes.
Unfortunately it still didn't run for my lovely playtester (@dorce on discord) but I am determined to get it smooth for everyone soon!
Thanks again for checking this out!
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CRANKD
Crank your sophisticated scanner to find your way out of the darkness
More posts
- POST-SUBMISSION FIXES / UPDATE3 days ago
- Submission :)4 days ago
- Published the game4 days ago

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